Why “Starving Artist Syndrome” as a Indie Game Developer Is Bad, but Sometimes Good

But please, do not actually starve yourself. Your game won’t magically sell more copies.

Image for post
Image for post
Photo by Amauri Mejía on Unsplash
Image for post
Image for post
Hit Farming game “Stardew Valley” was initially developed by a single person.

Are you Willing, or are you Unwilling?

Image for post
Image for post
Photo by Justin Luebke on Unsplash

Take Incremental Steps

Nothing of Worth is Created in a Bubble

Image for post
Image for post
The Lean Methodology Simplified. Source: http://theleanstartup.com/principles

Focus on Self Preservation

Conclusion

Freelance game designer / developer. Full stack developer. Board game geek and cat tamer.

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store