What Minecraft Steve’s Inclusion in Smash Bros means for Indie Developers

A milestone worth celebrating!

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A crossover that many thought would not come, was finally announced in October, 2020.
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Minecraft gives players the ability to harvest, build, survive, and discover a world of blocks. Source, https://www.igdb.com/games/minecraft

Nintendo is No Stranger to Indies

Since the advent of the Nintendo Switch and the eShop back in 2017, Nintendo has stepped up their indie game representation. Indie games and the independent game developers (small teams and solo develoeprs) who create them have been featured on Nintendo’s “Nindie News” and showcases on YouTube. By taking this move, Nintendo buys in on the value of indie games and the surrounding community being recognized and marketed by their team.

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Nintendo goes all in on supporting their growing base of indie developers.

A Question of “When” not “If”

Indie game developers are gradually proving their worth, with quality releases left and right. Just in the past 5 years we have received countless games that will be known as classics of their generation, including “Hyper Light Drifter”, “Celeste”, “Enter the Gungeon”, “Stardew Valley”, “Undertale” and many, many more. It was only a matter of time before an indie game made a debut in a large scale, triple-A crossover.

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The scope and scale of Minecraft is awe-inspiring. Source, https://gamerant.com

Inspiration for the Next Generation

So, what does this all mean for indie developers? Minecraft’s success story received an awe-inspiring epilogue in the form of inclusion in Super Smash Bros. Independent game studios working on their IP and mainstream release can look to Minecraft as an example of what it means to “make it” — in every sense of the term — and use that to actualize their success as well.

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Who among you can say that this image does not make you think of future possibilities?

Conclusion

If you are an aspiring game developer and are interested in creating your own game studio, please check out some of my articles on how to successfully navigate the industry.

Freelance game designer / developer. Full stack developer. Board game geek and cat tamer.

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