Game Devs: Five reasons why you haven’t made your dream game (and 5 ways to overcome your hurdles)

To deliver on your vision, you need to come to terms with what you’re capable of creating.

Will the stars align for your next big game development project? Photo by Илья Мельниченко on Unsplash
What’s stopping you from reaching your game dev goals?Photo by Hello Lightbulb on Unsplash

1. You're missing the right skills to deliver

Let’s say you are not the most tech-savvy, logical thinking individual. Does this mean you can’t make a game? Rhetorical answer for a rhetorical question — NO WAY! The same goes for if you are not musically or artistically inclined. You can make a game, in fact, I wrote an article on the very subject of developer art and making games.

Harness the power of freelancers online! Photo by Glenn Carstens-Peters on Unsplash

2. You don’t have enough time in your day

Being in self-inflicted quarantine has afforded everyone more time in their days. On the flip side, our responsibilities have increased to match. If you are working a day job with 6 kids and working a side-gig on weekends to make ends meet, you are likely not able to squeeze out time to work on your dream game.

All too often we are beaten down by our day jobs, to the point where doing justice to your passion project seems like a far-off reality. Photo by whoislimos on Unsplash

3. Your dream is vast and varied

If you want to make a game as vast and enticing as World of Warcraft was in its heyday, hats off to you! Source, https://www.igdb.com/games/world-of-warcraft-classic

4. Doubt has crept in

We’ve all been there — pondering, “Is this idea really fun?”

Don’t wonder and wait on your game idea for too long! Photo by bruce mars on Unsplash

5. You’re not the first to market

This quandary occurs with start-up founders as well. Someone (or someones) has already delivered on your core promise already. For example, your cave exploring procedural platform idea is not the freshest, most un-explored frontier of game design ever. Now what?

If Spelunky creators cared about the existing market, they might have been scared away by Cave Story. Source, https://www.igdb.com/games/cave-story-plus--1/presskit

Conclusion

At the end of the day, only you can make your dreams come true! Part of making your dream game involves careful planning, organization, and disillusionment. Maybe your game will fall short of your vision on release — but releasing is a perfect opportunity to gauge interest and plant your flag for all to see!

Freelance game designer / developer. Full stack developer. Board game geek and cat tamer.

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